Archive | July, 2009

iPhone Sample: Calling methods in between classes

At some point along my iPhone learning curve, I had to recall some basic principles of object oriented programming — like calling a method from one class to another to pass data. For some reason, using MVC, I was trying to store data objects centrally, assuming all classes would have access to that data. This [...]

Adobe Fireworks thrives in my iPhone development workflow

Adobe Fireworks thrives in my iPhone development workflow

I don’t know where the Fireworks team at Adobe ranks. Given the obvious rabid developer fanfare over Flash, Flex and AIR, the longtime reign of Photoshop and Premiere, and ever hot ColdFusion and LiveCycle, you got to wonder where Fireworks lives in Adobe’s heart. I mean, if they were to do an award show, how [...]

Two Face coin

Flash Multi-Touch will introduce era of 2′face development

The news is official out of the Adobe Industry Analyst Summit that multi-touch Flash has been confirmed. This is going to introduce a new era of Flash development, where coders will be targeting specific hardware capabilities to carry out the full experience of their apps. Assuming there will be a minimal audience of developers coding [...]

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Adobe growth and success signs are everywhere

This past weekend while driving around, I was reminded that you can’t easily escape work. Over a 24 hour period, I encountered the following two Adobe/Flash scenes from behind the wheel – both indication that Adobe and Flash Platform are on the up and up: Apparently, someone has done very well for themselves designing intro [...]

Why don’t we see more platform technology roadmaps?

Why don’t we see more platform technology roadmaps?

Why don’t more technology platforms have published roadmaps? A product roadmap, in this case for a company’s platform offering, would be a detailed list of fixes and new features in upcoming releases/revisions of the platform. In its most comprehensive and impressive form, the roadmap will include future release dates, version numbers and even advanced documentation [...]

iPhone Sample: Rotating UIImage inside UIImageView

I was surprised to find out how few samples there were for adding and manipulating images in an iPhone app. Rotating an image seemed to be tricky to figure out, but the code for adding and rotating an image is very simple. The code below shows how to: – Create a UIImage with an image [...]

iPhone Sample: Adding UILabel programatically

While developing my first iPhone game App, I’m finding Interface Builder very easy to use. However, in my coding, I had the need to add a UILabel programatically. Similar to other languages/platforms I’ve worked with, handling font size, color and weight can be a little confusing. The code below shows how to: – Create new [...]

Flex, what have you done to me?

Flex, what have you done to me?

I woke up in Flash Professional today and realized that developing with Flex so much the past few years has finally changed the way I code Flash Platform apps. For better or worse, working with the RIA framework known as Flex has changed my approach, practice and sense of virtual space as I develop applications. [...]