This talk expresses my love and intrigue of APIs, demonstrating where I’ve found platforms and APIs in real life, music and things like wiffleball. I have a lot of fun with this one. At one point during this talk, I walk across the stage (or room) and throw various wiffleball pitches at my laptop, with [...]
New approach to platform evangelism
Back in 2005 when the “mashup” craze was really taking off, we were getting reports at Yahoo! about how many developers were using our Maps API. The report was broken down into technologies, web sites, and how many API calls were made from each. Sites like programmableweb.com were busy cataloging platforms and counting how many [...]
Developer beware: How to assess a device platform
I doubt there’s a developer out there who hasn’t been tempted by the mighty powerful marketing forces of device makers calling for apps on their HOT, NEW, COMING SOON device! I should know. As Chief Channel Evangelist for Litl, it was my job for much of 2010 to encourage developers to build apps for a [...]
Twitter making its own apps concerns developers
My HTC Intredible shipped with a Twitter app built-in called Peep. It was cool, but lacked some polish I enjoy with Seesmic’s Twhirl AIR app on my desktop. Being new to Android, I didn’t realize that features like taskbar notifications were available to other apps — so I was really impressed when I saw a [...]
Leaving Ribbit
I have left Ribbit to evangelize channel content and application development on the litl device. In a two part blog post, I would like to share with you the story of where I was and where I am going. [*] Where I was… 30 months ago, in April 2007, I walked into the door at [...]
Learning Silverlight in the dark
Dear Microsoft, I’m a career long Flash designer and developer. I have used Flash Professional and Flash Builder (a.k.a. Flex Builder) just about equally now, over this time, which means I’ve spent about the same amount dragging/dropping/drawing symbols in Flash Pro as I have writing AS/MXML in an Eclipse environment. I’ve approached projects starting on [...]
Coding iPhone and Flash Mobile, back to back
After spending the bulk of my ‘personal coding time’ over the last 6 weeks on building my first iPhone game/application, I’ve moved on to another mobile coding platform. After 6 weeks of learning Objective C and Xcode (also my first time coding on a Mac), I’ve jumped back in time to a mobile platform called [...]
Why don’t we see more platform technology roadmaps?
Why don’t more technology platforms have published roadmaps? A product roadmap, in this case for a company’s platform offering, would be a detailed list of fixes and new features in upcoming releases/revisions of the platform. In its most comprehensive and impressive form, the roadmap will include future release dates, version numbers and even advanced documentation [...]
Chuck Freedman