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	<title>Comments on: Flex, what have you done to me?</title>
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	<link>http://www.chuckstar.com/blog/personal/flex-what-have-you-done-to-me/</link>
	<description>excerpts from the mind of a platform evangelist</description>
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		<title>By: Durairaj</title>
		<link>http://www.chuckstar.com/blog/personal/flex-what-have-you-done-to-me/comment-page-1/#comment-65268</link>
		<dc:creator>Durairaj</dc:creator>
		<pubDate>Fri, 17 Jul 2009 20:53:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckstar.com/blog/?p=322#comment-65268</guid>
		<description>Its well written. Even many of my collegues in the past present and may be in the future were asking, are u a good designer (Graphics designer). Its hate to tell that people even dont know that there were a programming language in flash( I Wonder how many these guys were in software industry for ages :) ). But Flex has shut many of the mouths who were blaming on the same. Its a Great move by Adobe initiated by macromedia.</description>
		<content:encoded><![CDATA[<p>Its well written. Even many of my collegues in the past present and may be in the future were asking, are u a good designer (Graphics designer). Its hate to tell that people even dont know that there were a programming language in flash( I Wonder how many these guys were in software industry for ages <img src='http://www.chuckstar.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ). But Flex has shut many of the mouths who were blaming on the same. Its a Great move by Adobe initiated by macromedia.</p>
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		<title>By: Phillip Kerman</title>
		<link>http://www.chuckstar.com/blog/personal/flex-what-have-you-done-to-me/comment-page-1/#comment-64563</link>
		<dc:creator>Phillip Kerman</dc:creator>
		<pubDate>Sun, 12 Jul 2009 01:55:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckstar.com/blog/?p=322#comment-64563</guid>
		<description>It makes sense-- I feel the same way but I can&#039;t give the credit to Flex as I haven&#039;t really barely touched Flex.  FWIW, when I&#039;m &quot;in Flash&quot; I&#039;m just assembling media... and, to me, it&#039;s a nicer way to manage vector art (vs. making .swfs of everything).  No offense to Flex.</description>
		<content:encoded><![CDATA[<p>It makes sense&#8211; I feel the same way but I can&#8217;t give the credit to Flex as I haven&#8217;t really barely touched Flex.  FWIW, when I&#8217;m &#8220;in Flash&#8221; I&#8217;m just assembling media&#8230; and, to me, it&#8217;s a nicer way to manage vector art (vs. making .swfs of everything).  No offense to Flex.</p>
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		<title>By: diamondTearz</title>
		<link>http://www.chuckstar.com/blog/personal/flex-what-have-you-done-to-me/comment-page-1/#comment-64273</link>
		<dc:creator>diamondTearz</dc:creator>
		<pubDate>Tue, 07 Jul 2009 04:51:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckstar.com/blog/?p=322#comment-64273</guid>
		<description>I&#039;ve been stuck in the Flash IDE since April.  Boy do I miss Flex.  At least ya&#039;ll have some AS3 code to comfort you.  I&#039;m knee deep in timeline code wishing something somewhere would dispatch an event or that I could Control-Space and get a hint or two!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been stuck in the Flash IDE since April.  Boy do I miss Flex.  At least ya&#8217;ll have some AS3 code to comfort you.  I&#8217;m knee deep in timeline code wishing something somewhere would dispatch an event or that I could Control-Space and get a hint or two!</p>
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		<title>By: Keith Peters</title>
		<link>http://www.chuckstar.com/blog/personal/flex-what-have-you-done-to-me/comment-page-1/#comment-64062</link>
		<dc:creator>Keith Peters</dc:creator>
		<pubDate>Wed, 01 Jul 2009 19:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckstar.com/blog/?p=322#comment-64062</guid>
		<description>You gotta put the Flash back in Flash!</description>
		<content:encoded><![CDATA[<p>You gotta put the Flash back in Flash!</p>
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		<title>By: Matthew Wallace</title>
		<link>http://www.chuckstar.com/blog/personal/flex-what-have-you-done-to-me/comment-page-1/#comment-64061</link>
		<dc:creator>Matthew Wallace</dc:creator>
		<pubDate>Wed, 01 Jul 2009 18:51:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckstar.com/blog/?p=322#comment-64061</guid>
		<description>I am right there with you Chuck. Flex made me a better developer. When I switch to develop in the Flash IDE I find myself using it to just build assets for Actionscript projects inside of Flex Builder (now Flash Builder).

I do have the Flex framework to thank as well for how I code and build applications and also plain old flash sites.

Great Post!</description>
		<content:encoded><![CDATA[<p>I am right there with you Chuck. Flex made me a better developer. When I switch to develop in the Flash IDE I find myself using it to just build assets for Actionscript projects inside of Flex Builder (now Flash Builder).</p>
<p>I do have the Flex framework to thank as well for how I code and build applications and also plain old flash sites.</p>
<p>Great Post!</p>
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		<title>By: Kevin Newman</title>
		<link>http://www.chuckstar.com/blog/personal/flex-what-have-you-done-to-me/comment-page-1/#comment-64060</link>
		<dc:creator>Kevin Newman</dc:creator>
		<pubDate>Wed, 01 Jul 2009 18:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.chuckstar.com/blog/?p=322#comment-64060</guid>
		<description>I have noticed a similar trend in my own programming. But it didn&#039;t come from moving in Flex, which I have not had an opportunity to do just yet, but from tinkering with a multitude of other kinds of tech (php, SQL, asp.net and C#, javascript and library creation/maintenance, etc.). Actionscript 3.0 timelines and all their bugs helped push me into more traditional OOP as well. I have also noticed that doing it the &quot;more traditional OOP&quot; way can often take more time, and can often be less flexible, than just doing some stuff on the timeline, and getting all willy nilly with the code in that space (though OOP/design patterns does often scale better). So I have recently been doubling back to try and get a bit of a balance between the two approaches. I did develop a taste for FlashDevelop along the way, as the Flash Pro editor is putrid.</description>
		<content:encoded><![CDATA[<p>I have noticed a similar trend in my own programming. But it didn&#8217;t come from moving in Flex, which I have not had an opportunity to do just yet, but from tinkering with a multitude of other kinds of tech (php, SQL, asp.net and C#, javascript and library creation/maintenance, etc.). Actionscript 3.0 timelines and all their bugs helped push me into more traditional OOP as well. I have also noticed that doing it the &#8220;more traditional OOP&#8221; way can often take more time, and can often be less flexible, than just doing some stuff on the timeline, and getting all willy nilly with the code in that space (though OOP/design patterns does often scale better). So I have recently been doubling back to try and get a bit of a balance between the two approaches. I did develop a taste for FlashDevelop along the way, as the Flash Pro editor is putrid.</p>
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