I’ve posted a little teaser and instructional video for my first iPhone game, “Rock The Rim”. Based on user feedback and watching friends play, I realize the game may be a little more Wii-like than most iPhone/iPod owners are used to. Once folks catch on how to play, it becomes as fun and addictive as…
Category: iPhone
iPhone Sample: Calling methods in between classes
At some point along my iPhone learning curve, I had to recall some basic principles of object oriented programming — like calling a method from one class to another to pass data. For some reason, using MVC, I was trying to store data objects centrally, assuming all classes would have access to that data. This…
I am an iPhone developer
I am an Apple hold out no longer. After decades of resisting and even withstanding years of adoption peer pressure working/living in neighboring towns of Cupertino, I have jumped on the bandwagon. I bought my wife a gen2 iPod Touch, paid $99 to test apps, downloaded/installed the SDK, started playing with examples and have begun…